A great time to be an indie
Friday, May 15th, 2009Lately I’ve been hitting freesound.org like mad. That is such an awesome website.
This is a really good time to be an indie game developer. So many quality tools and resources are available for free, or for nearly-free.
Tools and resources such as:
Audacity - free (a VERY nice tool!)
Blender - free (amazing…though hard to learn)
Blender Torque DTS exporter - free (the docs for this are FANTASTIC!!!)
Freesound.org sound files - free (mostly)
Ogg Vorbis tools and codecs - free
OpenAL drivers - free (x-platform audio spec)
OpenOffice - free (ok, so it’s not about game dev, but ya gotta do project management!)
Paint.net - free
- Perforce source control - free (up to 2 users)
- RTS environment pack - $40 (for the indie license; bigger projects=more $)
- Torque 1.5.2 Game Engine - $150
- Torque Showtool pro - comes free w/ Torque 1.5.2
- Visual C++ 2008 Express - free
WinMerge - free
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The costs to break into the indie game industry are mainly just one’s own labor. (Although, that there is a considerable expense!)
A big thank-you to anyone who has contributed to the open source tools in that list! They’re much appreciated. And great quality! Thanks!






