Terrain contour lines
Monday, March 16th, 2009Continuing with the previous post, here’s a first attempt at showing terrain contour lines.
Again, the idea here is to color in “swaths” of terrain at equal heights, using a new terrain texture. So, it’s similar to a contour line, but more coarse-grained.
An in-game screenshot:

The purple-ish brown terrain, above, is supposed to be the contour line.
Hmmm…… :-/
And here’s how it looks in the replay.

Yeeesh…
Well, I may have made elevations clear-er, but it’s all still pretty subtle.
And it doesn’t seem very aesthetically pleasing.
It seems like the challenge here is to:
- make the contour lines stand out, and yet
- not look artificial or dog-ugly
I might try putting wildflowers into the “swath” texture. The flowers’ bright colors should make the contour lines stand out, while still looking natural.
(Relatively natural, anyway…these are special flowers, that grow in bands, and only at elevations of every four meters! :-) LOL. Well it’s a game, what do you expect)











